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Circumstances throw them together, and they survive a typical Witcher mission, which means they barely escape with their lives.
People are often taken in, get outraged, get laughed at, get to made feel stupid. In the 1990s and early 2000s, a common April Fools' Day Joke on Web Comics was for two different webcomic authors to each do the other's strip.For every great licensed game, you’ll find 20 heaps of steaming garbage emblazoned with the names of famous franchises. For the vast majority of the game, The Stick of Truth is a side-scrolling RPG that looks almost exactly like an episode of South Park.So it was a terrific surprise when South Park: The Stick of Truth turned out to be fun, hilarious, and filled with creative ideas. But once you cross the northern border, the game transforms into a top-down game that wouldn’t look out of place on the SNES.But which video game moments are the most unforgettable to us? Using Bioshock's most iconic location as a jumping off point to explain the multiverse in which the entire series has (apparently) taken place, is a stroke of genius, and walking through the "Sea of Doors" is nothing short of breathtaking.It's a moment that retroactively puts all of the clues and puzzle pieces strewn throughout Bioshock Infinite into place, and turns a nebulous narrative into a bonafide sci-fi classic.
Games have surprised us, scared us, challenged us, and rewarded us. We judged each moment on the following criteria: Say what you will about Bioshock Infinite's haphazard combat, the game's mind-boggling ending is still a force to be reckoned with.